Thursday, July 9, 2009
This is a followup to an earlier post about tier rewards. And it's based on the PTR currently.
Right now, instead of what was listed before, each ilvl 245 item requires a Trophy of the Crusader token. This is in addition to the Emblems of Triumph tokens that they require, so items that cost 75 triumph emblems before also cost 1 Crusader token. These are soulbound, and as far as I can tell only one drops per boss on 25-man. 10-man does not drop this token.
ilvl 232 items are unchanged from prior prices, and are 33% less than their 245-ilvl counterpart.
And finally, each boss drops 3 emblems of triumph.
I know this is preliminary, and things can change. I also know that communication is good for actually getting things changed if they suck.
I'm...not thrilled with this idea of progression. For starters, it means that heroics and 10-man content have exactly the same access to gear, save that 10-man content rewards more badges so you'll get more gear quickly. But the actual gear? It's the same. This doesn't strike me as reasonable, but it's the same deal as it was in Naxxramas. If you liked that, you'll love this.
Second, it means that anyone who does 10-man content and 25-man content will gear up at about twice the rate that anyone who does only 25-man content will. Even if you get the tokens in 25-man, you still need those emblems - which means the token is worthless until you get enough tokens. That's not necessarily bad; it's essentially rewarding those people who do more to get more, and they get more of what they want. They can run 10-mans and instead of getting 'useless' tier tokens, they'll be getting closer to actual tier drops. That's kind of nice, actually.
Third, it means that doing daily heroics is (on a weekly basis) worth as much as doing all of the Argent Coliseum. There are 6-7 encounters that we know of (depending on how you count them) and if they all drop 3 emblems, that means 21 for a full clear. Which so happens to be exactly the amount of emblems you get from doing the dailies.
To put this in perspective, it costs 75 emblems + a trophy of the crusader token to get the high-end items like a tier chest piece. Someone who does nothing but 25-man content (assuming they clear it AND assuming they are in for every fight) will get that piece after 4 weeks.
Someone who does 10 and 25 man will get it after 2 weeks.
Someone who does 10, 25, and every heroic they can will get it just a bit after one week.
Fourth, this absolutely fucks over guilds with people on backup, in terms of their loot. Because emblems are tied innately to actual gear they care about, sitting on backup means you're getting further and further behind on getting that tier gear. Even if you get the trophy of the crusader token, you'll have either saved for longer or have to wait for longer every time you sit on backup. DKP, EP/GP? None of that matters.
Blizzard has basically instituted a DKP system that is entirely based on attended amount of time in the raid. For some guilds that will be fine. For others that will seriously mess things up.
Fifth, I really hope more than one trophy of the crusader token drops per boss. Otherwise you're looking at 6-7 tier tokens possible per week. Compare to now, where you can get at least 10 tokens per week, and it's clearly a step back.
My biggest complaints about this are simply that it really rewards doing as much raiding as humanly possible, and somewhat punishes not doing so. It also does something that was never done before in raiding: it converts all tier loot into something like the Valanyr/Sulfuras questline, where instead of getting your gear immediately or getting your gear as a trade-in, you instead get your gear at some indeterminate time in the future depending on how many bosses you get in for and how many heroics you run.
Does this make sense? Is it fun? Does it help with progression when your tier tokens won't be obtainable for at least a couple weeks until you've received the token? If you're trying to gear up new people, does this help?
I do like that it gives the flexibility of getting whatever slot you want. The cost seems far too high.
So, suggestions on how to fix this? Let triumph tokens drop as they do now. Let the 232 ilvl stuff be the stuff that you can get from just running heroics. Let the 245 stuff be token-based only, similar to the 258 stuff, and have the tokens drop from both 10 and 25 man. Because like I said before, I don't care about whether or not 10-man loot and 25-man loot is differentiated at the tier level. But that's off the top of my head - I'm sure smarter folks are figuring this out now.