Earlier this week I covered how the anti-tank gear set and spec worked for bears. And it was pretty good - 7k threat on KT, able to survive it okay and still be basically versatile. Well, other than killing the guild leader. That may have been a flaw.
And on trash, kitty totally rocked too. 7-8k swipe dps was pretty fun. Didn't get to do a lot of DPS/tanking other than that, and nothing that was a great benchmark.
In fact, later that week we did Malygos, and again the antitank leapt into the fray - the MT went down at one point (stupid pets), and I tanked it for a while. Too many people had died, but we made it to P3. Was able to dps in P1, tank and dps in p2 without a hitch.
But...what about dps? 3.2k dps is marginally acceptable and certainly better than what the other tanking classes can do when not tanking under most circumstances - but is it worthwhile dpsing?
Oh yeah. Oh yeah baby.
It's a pity I died - one of our tanks died early and I was this close to switching to bear right before I died. But DPS wise, it was pretty phenomenal and went right around what Rawr predicted given my gear. I need to be better with using berserk and the timing, but I'm pretty pleased with 5200 DPS.
On Gluth I DPSed for a while until we needed more add tanking. Then I tanked zombies. When decimate hits, going to cat and swiping the hell out of them with berserk was quite nice. Got up to 50 stacks of the debuff too, but the high armor came through just fine. Hooray for offtanking!
Thaddius kind of sucks though. It might suck in general for cats, but it especially sucks in this build. Only 6800 DPS. A lot of this is because about half of the time there are no shreds, and this build does not do as well with manglespam as it could. Part of it is the fight itself; it is crucial that you never apply bleeds until after you've gotten the charge buff. Which also means you should try and time it so that you put up your bleeds right before the polarity shift so that they're ticking during the shift. It's tough, and I messed it up more than a few times. This is true in general; the problem with the cat dps spec in general is that it is very position and dot dependent to maximize. Sometimes this can be an advantage (Sapph loves those dots ticking on him while he's flying) and sometimes not (hate Loatheb and his moving ass, same with Grobbulus).
I don't honestly know how much real MT tanking I'd want to do with this. The HP is awfully low. The avoidance is nice, and there's plenty of armor, but having a bit more would be good too. It does work in a pinch to save the raid though, which is pretty awesome.
But having the ability to do pretty decent DPS and tanking in the same spec? That's awesome. That's the fun I missed a lot from TBC days. And it comes at the cost of threat, basically, and a smidgen of utility for soloing.
So thanks, Blizzard. 3.0.8 wasn't the best for bears, but it's definitely a huge buff for ferals, and it's made me a heck of a lot more excited to raid.