tag:blogger.com,1999:blog-1872162580492321772.comments2023-10-03T03:48:35.523-07:00ThinkTankKalonhttp://www.blogger.com/profile/05193899462301079034noreply@blogger.comBlogger3254125tag:blogger.com,1999:blog-1872162580492321772.post-89937646374187907152011-11-21T10:52:58.823-08:002011-11-21T10:52:58.823-08:00Basically the first thing I thought of when I saw ...Basically the first thing I thought of when I saw the talents: hybrids get screwed (euphemism for what I actually said). They better be really careful how they implement this.<br /><br />However, I'll hold judgement until it's finished.Dyshekinoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-61433747248378524752011-11-14T09:47:53.445-08:002011-11-14T09:47:53.445-08:00I disagree with you about DPS DKs, Anon. Gorefiend...I disagree with you about DPS DKs, Anon. Gorefiend's Grasp could easily be used by them, and add quite a bit of utility to help out in a raid situation. At first it looks just like an AOE deathgrip until you notice it pulls enemies to your target, which isn't necessarily you. You can use it to help a tank pick up adds, or help with fight mechanics that would be made easier grouping enemies together.<br /><br />As for Blood Tap, I like Consider's analysis of how that tier should be balanced, ideally. BT gives the choice of being bursty but under your control (so you can save it if necessary), RE gives RNG-based burst, and RC just gives a passive increase.<br /><br />And is anyone else besides me still a bit nonplussed by the use of Gorefiend to name WOW DK abilities? I get that he's nominally a Death Knight and the only one from previous Warcraft games still alive, but the WC2 DKs have nothing to do with the Scourge-based DKs of WC3 and WOW. They were actually Warlocks in undead bodies, not anti-Paladin melee fighters.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-67184095104038275132011-11-10T18:48:51.964-08:002011-11-10T18:48:51.964-08:00so, the class qa ... REALLY WORRIES ME!
I saw a ...so, the class qa ... REALLY WORRIES ME! <br /><br />I saw a lot of answers that scared me for the future of druids.Darksend Mercenarehttps://www.blogger.com/profile/04390112227038637450noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-57473853704715062812011-11-04T10:04:51.520-07:002011-11-04T10:04:51.520-07:00Anon, that's a good point. I think that it sho...Anon, that's a good point. I think that it should remain as it is - but it should be on a tier along with two other talents that are basically pvp only. As it stands, any talent that compares with other PvE talents in a tier (or any talent that functionally cannot be taken by a bear) is on the wrong tier. I don't mind having talents that are only good for PvP, but you need to either make it so that none of the talents in that tier are good for PVE or all of them are.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-88379253602150921552011-11-04T08:19:35.498-07:002011-11-04T08:19:35.498-07:00They really need more choices per talent gain.
...They really need more choices per talent gain. <br /><br />I can understand trying to remove cookie cutter builds and the fact that the current trees are just traps to see who reads up on their class and who doesn't.<br /><br />I can understand that they're trying to give us choice, not just the illusion.<br /><br />It fails horribly as soon as you get a class that can do even two jobs when there's only 3 options.<br /><br />Tanking with a Warrior? There goes Deathwish. Bladestorm is right out since they already said they're trying to reduce the reliance on the threat mechanic. Avatar? Maybe, but a cone of stun is invaluable on trash, especially casters.<br /><br />DPS Deathknight? Easy to ignore Blood Tap and Gorefiend's Grasp completely.<br /><br />Shaman they tried to get right, but instead they made all of 6 very bland, though that might change when they reveal their plans on reworking totems to be more interesting than just buff totems.<br /><br />Paladin and Priest...now there they actually did a good job of getting it right, let's make the nice abilities apply to spells that are tied to the spec you pick, that way you don't bring back the dreaded Omnidin or horribly overpower Priests.<br /><br />But Druids? Unless they're willing to have each talent have a different effect based on spec or current form, which is going to be hell to balance, they're just going to get shafted because their abilities are too broad.<br /><br /><br />One thing I don't exactly agree with though, displacer beast puts you in stealth, which screams you need to be in cat, so logically that talent needs to keep the force into cat form. Though I admit I'd love to see a stealth animation for a moonkin walking.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-5546857640541393122011-11-03T12:22:17.191-07:002011-11-03T12:22:17.191-07:00Don't get me wrong, darksend - Disentanglement...Don't get me wrong, darksend - Disentanglement is a killer, KILLER talent for bears. It's amazing! It's like barkskin but even more frequent! It's crazy good. It's probably way too good.<br /><br />But it doesn't do anything of great importance if you're a non-bear. Should a cat be excited to heal themselves every 30 seconds? Clearly not that big a deal except in PvP. <br /><br />And that's the problem. It's not that the talent is good or not, it's that the talent belongs in another tier (the healing tier) and it doesn't do enough for the other specs. A talent that can't work well for every spec in the same tier is a bad design. In the healing tier you'd force bears to choose between a big heal every 2 minutes, an AoE heal (if you did my design) or a smaller heal every 30 seconds - now THAT's a good choice. And since all the other specs are choosing that as well, even if they don't like healing they're at least giving up a healing talent for another healing talent.<br /><br />But this tier? It's crap.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-89136759414070475582011-11-03T01:16:01.683-07:002011-11-03T01:16:01.683-07:00First, congratz!
second, regarding tier 6 ... I c...First, congratz!<br /><br />second, regarding tier 6 ... I completely agree with how craptastic the first 2 talents are, I would rather walk around with no points spent in that tier than enable blizzard by taking one of those first 2 talents, but for tanking ... EVERYONE in my guild disagrees with me but I stand firm in my belief it will work ... but disentanglement is ABSOLUTELY AMAZING for tanking. You can say all you want about lag and mistiming it being to risky, but a 20% heal every 30 seconds is godly. We used to powershift all the time back in TBC with the potion/healthstone macro, this is no different.<br /><br />Why is no one else seeing the potential in this besides me?Darksend Mercenarehttps://www.blogger.com/profile/04390112227038637450noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-59720013504764732582011-09-15T10:53:36.162-07:002011-09-15T10:53:36.162-07:00Nice post. I don't know that I agree about th...Nice post. I don't know that I agree about the rotation. I find that I pay more attention to positioning and raid awareness than rotation now. If I'm just standing there soaking up dmg like on Baleroc, I do find it a little boring, but on several fights moving is important and adding more the track would not be that welcome. <br /><br />Of course I'm not a professional tank, I just play one on tv, so I can see that others may feel this way. I do feel that gearing is a little boring, I think that reforging has replaced gearing as the fun with gear. Do I go hit/exp with my cat, do I hybridize my gear or get duplicates to reforge to dodge, etc. I don't have to keep as much current gear in my bank so when pieces are replaced I change to another equivalent piece.<br /><br />I agree with a lot of the kitty points. Attacking from the front is a big dps loss and I've had questions on why my dps is so low on certain fights. I do wish Mushrooms had more utility. When they were announced I saw a cool replacement for the old hurricane pull. I is unusable if form (at least we can now warstomp as a tauren).Grumpyhornnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-12278076766970575902011-08-10T12:12:22.854-07:002011-08-10T12:12:22.854-07:00Anon - no, it isn't. The AP boost is more help...Anon - no, it isn't. The AP boost is more helpful than it used to be when dealing with adds, but it is squarely below Fluid Death, about as close as Tia's Grace, and in general just not that compelling. It's still not a bad trinket, but do find a better one soon.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-59534763149720060972011-08-10T12:07:07.423-07:002011-08-10T12:07:07.423-07:00Having just read your last missive and at the same...Having just read your last missive and at the same time aware of the recent change to Unheeded Warning. Do you believe it is now as good as perhaps other trinks? I still cant figure out what it really does as it still shows the old proc information and I dont know how to use the simulators that everyone is so fond of. thanksAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-23097799090295281952011-06-27T18:40:15.348-07:002011-06-27T18:40:15.348-07:00This is what I have been preaching on my site.
Wh...This is what I have been preaching on my site.<br /><br />What I have found works for me and might work for others is to gear secondary stats to one's play style and preference.<br /><br />I personally like balancing my secondary stats until I get a nice feel in my rotation. Misses don't bother me me so I mostly ignore hit/exp. I balance Crit and Haste. others might hate misses and could move more in that area but in the end it all balances out and DPS is mostly the same regardless.Jacemorahttp://Jacemora.comnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-92033218909913494522011-06-24T23:54:56.229-07:002011-06-24T23:54:56.229-07:00I do check this site often as it is very good and ...I do check this site often as it is very good and informative and will look out for an answerAliphohttp://www.ultimateseoservice.com/noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-15705339941326617052011-06-20T18:03:09.830-07:002011-06-20T18:03:09.830-07:00Xarnen, Expertise is a great stat to pull double d...Xarnen, Expertise is a great stat to pull double duty if you want to be mostly optimal for cat and vaguely okay for bear. If you're more interested in survival, mastery is still the #1 shared stat.<br /><br />Jacemora, I too know the Jetsons. :) And we'll see; the numbers aren't perfectly worked out yet and it may be mastery is best, but from Alaron's latest post the numbers look like around 40% for bleed damage - which is suspiciously like what I estimated the bleed/haste cutoff would have to be for haste to be as good as mastery. <br /><br />I'd personally advocate going towards hit/exp over haste and mastery anyway - because too many fights have too many variables and this allows for consistency. Haste is better than mastery for anything that has adds, but hit/exp is way better in that case too.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-34671090352964617392011-06-20T16:02:10.288-07:002011-06-20T16:02:10.288-07:00Jetsons. George to be specific.
Booyah.
Mitty t...Jetsons. George to be specific. <br /><br />Booyah.<br /><br />Mitty the Old FartAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-41097657823384139082011-06-17T16:37:52.206-07:002011-06-17T16:37:52.206-07:00Do you think with how bad haste is for bears still...Do you think with how bad haste is for bears still that expertise to the soft cap could become a solid reforge stat for shared cat/bear pieces (assuming you dont need the extra dodge)?Xarnenhttps://www.blogger.com/profile/00832098978664772376noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-77741461887192735492011-06-17T14:46:14.290-07:002011-06-17T14:46:14.290-07:00Frankly the constant back and forth of Cat DPS is ...Frankly the constant back and forth of Cat DPS is really wearing me out.<br /><br />bleeds<br />armor pen and direct attacks<br />bleeds again and mastery<br />bleeds nerfed<br />here is a trinket to still be uber<br />bleeds nerfed<br />trinket still awesome for the next tier<br />Haste and direct attacks good<br /><br />blah, blah, blah<br /><br />Jane. Stop this crazy thing.<br /><br />So that last quote dated me, hopefully someone knows what it is from,Jacemorahttp://Jacemora.comnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-49852814917896491272011-06-13T15:12:26.612-07:002011-06-13T15:12:26.612-07:00Dan, the pvp boots aren't the slam dunk that t...Dan, the pvp boots aren't the slam dunk that the other pvp slots are due to the lower ilvl. I'd stick with Fasc's if you can get them to drop. <br /><br />Wouter, haste is better for bears than resilience. However, 80 haste (even reforged into 36 dodge) can't beat the extra armor, 30 stam and 20 agi you get from higher ilvls, and that's what we're ultimately comparing. The armor alone is worth it.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-47810132161174855562011-05-22T02:19:47.842-07:002011-05-22T02:19:47.842-07:00Totally lost on agi vs stam now for my bear tankin...Totally lost on agi vs stam now for my bear tanking due to 4.1 and RAWR seemingly changing its stat ratings.<br />I read agi stacking was the Cata way and stam stacking was the way of WotL (and the dodo for that matter). If I use RAWR straight up for my bear, it basically wants me to get mitigation and survival to be almost equal. Due to that mentality, it is telling me to stack stam for nearly everything! Awto (last post below) has tons of agi, and hardly any stam gems.<br /><br />Please let me know, are we to stack stam, or agi, or an even steven approach on them both?<br /><br />Also, is armor best of all? Reason I ask is because Wowhead's stat ratings give armor such a high rating, the Bedrock Talisman is rated best in slot trinket, and the 316 Heart of Thunder is rated higher than both Symbiotic's and a mess of other stuff that RAWR had rated much higher (like Fluid death reforged to dodge).<br /><br />Any help would be greatly appreciated....Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-6803856686174980672011-05-21T12:03:12.143-07:002011-05-21T12:03:12.143-07:00Hi John. I took a look at your character on the a...Hi John. I took a look at your character on the armory and noticed a few things. Because of the way vengeance works, threat isn't really an issue except during the opening moments of a fight. You really shouldn't reforge to get more hit and expertise for raids. You seem to have a pretty good idea of what you're doing overall though. Also, for your other trinket I'd recommend Fluid Death from Valor vendor or Tia's Grace borth reforged into dodge to replace that Unheeded Warning. Concerning Rawr, once you have loaded your character into the program, click on the Options tab and it allows you to set your threat level. I actually use "Almost None" because of my earlier statement about threat. I don't claim to be a great expert, but if you want to check out my character it is Awto of Emerald Dream-US.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-75453595499167918192011-05-16T07:32:21.608-07:002011-05-16T07:32:21.608-07:00I was just looking at this guide post 4.1 while tr...I was just looking at this guide post 4.1 while trying to gear my feral druid. It makes me sad that the PvP boots with mastery didn't make it to live. What are your thoughts on the PvP boots with crit versus the BoE valor boots or Fasc's?Danhttps://www.blogger.com/profile/11898076642274416096noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-52573997980214235112011-05-12T12:06:52.190-07:002011-05-12T12:06:52.190-07:00Hello Kalon. Was not sure where to post a questio...Hello Kalon. Was not sure where to post a question - so thought I would here. It centers around the use of RAWR. For bear tanks which I am(Shatterhorn - Arthas), you can choose RAWR to optimize either mitigation or survival, on the tank side of things. I try to be a good little bear and improve mitigation, dodge, health pool and threat. This issue with RAWR is that it does not take into account threat - and thus the optimizer wants me to change gear that may not be appropriate given the whole picture. This has been frustrating to me as everybody seems to rave about RAWR and I can't seem to find that kind of use for it. Can you comment on that, maybe here or future post??<br /><br />Thanks for all your hard work - much appreciated.Johnhttps://www.blogger.com/profile/01275146426639785507noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-78445339417040691992011-05-10T11:00:08.207-07:002011-05-10T11:00:08.207-07:00Anon1: as your gear improves, whether it has haste...Anon1: as your gear improves, whether it has haste, crit, exp, mastery, or hit doesn't matter since it'll make very little difference anyway relative to the gains you'll get from more stam/agi. <br /><br />Thus, it's basically ilvl and reforging the highest stat to dodge regardless of what it is. Which makes PvP gear...much more desirous.<br /><br />Xarnen: that would help...some. Then haste would be awesome, mastery would be okay, and the rest would be meh. The real problem is that ultimately bears don't care that much about any of these things since savage defense is so weak relative to avoidance. You can fix that by making the secondary stats do something bears care about - or you can fix it by fixing savage defense. As it stands ilvl is king - not only for the higher agi/stam, but for the higher armor as well.<br /><br />Copey: you should already have been reforging your highest non-mastery stat to dodge. This changes nothing, save that it's likely more important to do so.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-91825975767330370612011-05-10T10:26:46.123-07:002011-05-10T10:26:46.123-07:00So with all the boo, plus the hiss attributed to S...So with all the boo, plus the hiss attributed to Savage Defense, does this mean we are more free to reforge more stats into Dodge?<br /><br />For example, I have tons of bear gear with Crit and Mastery on there as the only two lesser stats. I have been leaving those as is, and reforging Haste into Dodge when available. If SD is bad, and as you gear up in raid epics “not worth worrying about”, does that lesson the importance of Crit and Mastery? Or at least Mastery, since Crits gives us rage?<br /><br />I might be missing some important info on this thought process…I’ve regrettably been the lead healer for the raid I run in my guild since Caty dropped. I literally had too many tanks that wanted to raid.Copeynoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-81769638744416882672011-05-09T02:55:56.593-07:002011-05-09T02:55:56.593-07:00Food for thought: What if dodge rating went away ...Food for thought: What if dodge rating went away and we got our dodge chance directly from haste(in addition to agi of course)?Xarnenhttps://www.blogger.com/profile/00832098978664772376noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-71443502755650915992011-05-07T02:02:19.199-07:002011-05-07T02:02:19.199-07:00Man, do I hate this ability. So very, very much. I...<b>Man, do I hate this ability. So very, very much. I guess the good news is this: Savage Defense is going to be less and less relevant as we get better gear and as we face bigger mobs, so after a while it won't be worth worrying about. </b><br /><br />How would mastery not being good matter less when gear improves? As combat rating increase if mastery ends up sucking then all combat ratings also suck as all of them except haste impact SD uptime.<br /><br />So bears would be in a iLvl matters and naught else ergo PvP or bust situation. With the rating stat on PvP gear being reforged into threat or dodge. Nothing else would matter so why not?https://www.blogger.com/profile/11694044745039427594noreply@blogger.com