tag:blogger.com,1999:blog-1872162580492321772.post6859333274226576567..comments2023-10-03T03:48:35.523-07:00Comments on ThinkTank: [Druid]Pandarian Talents, cat bugs, and legendariesKalonhttp://www.blogger.com/profile/05193899462301079034noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1872162580492321772.post-89937646374187907152011-11-21T10:52:58.823-08:002011-11-21T10:52:58.823-08:00Basically the first thing I thought of when I saw ...Basically the first thing I thought of when I saw the talents: hybrids get screwed (euphemism for what I actually said). They better be really careful how they implement this.<br /><br />However, I'll hold judgement until it's finished.Dyshekinoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-61433747248378524752011-11-14T09:47:53.445-08:002011-11-14T09:47:53.445-08:00I disagree with you about DPS DKs, Anon. Gorefiend...I disagree with you about DPS DKs, Anon. Gorefiend's Grasp could easily be used by them, and add quite a bit of utility to help out in a raid situation. At first it looks just like an AOE deathgrip until you notice it pulls enemies to your target, which isn't necessarily you. You can use it to help a tank pick up adds, or help with fight mechanics that would be made easier grouping enemies together.<br /><br />As for Blood Tap, I like Consider's analysis of how that tier should be balanced, ideally. BT gives the choice of being bursty but under your control (so you can save it if necessary), RE gives RNG-based burst, and RC just gives a passive increase.<br /><br />And is anyone else besides me still a bit nonplussed by the use of Gorefiend to name WOW DK abilities? I get that he's nominally a Death Knight and the only one from previous Warcraft games still alive, but the WC2 DKs have nothing to do with the Scourge-based DKs of WC3 and WOW. They were actually Warlocks in undead bodies, not anti-Paladin melee fighters.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-67184095104038275132011-11-10T18:48:51.964-08:002011-11-10T18:48:51.964-08:00so, the class qa ... REALLY WORRIES ME!
I saw a ...so, the class qa ... REALLY WORRIES ME! <br /><br />I saw a lot of answers that scared me for the future of druids.Darksend Mercenarehttps://www.blogger.com/profile/04390112227038637450noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-57473853704715062812011-11-04T10:04:51.520-07:002011-11-04T10:04:51.520-07:00Anon, that's a good point. I think that it sho...Anon, that's a good point. I think that it should remain as it is - but it should be on a tier along with two other talents that are basically pvp only. As it stands, any talent that compares with other PvE talents in a tier (or any talent that functionally cannot be taken by a bear) is on the wrong tier. I don't mind having talents that are only good for PvP, but you need to either make it so that none of the talents in that tier are good for PVE or all of them are.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-88379253602150921552011-11-04T08:19:35.498-07:002011-11-04T08:19:35.498-07:00They really need more choices per talent gain.
...They really need more choices per talent gain. <br /><br />I can understand trying to remove cookie cutter builds and the fact that the current trees are just traps to see who reads up on their class and who doesn't.<br /><br />I can understand that they're trying to give us choice, not just the illusion.<br /><br />It fails horribly as soon as you get a class that can do even two jobs when there's only 3 options.<br /><br />Tanking with a Warrior? There goes Deathwish. Bladestorm is right out since they already said they're trying to reduce the reliance on the threat mechanic. Avatar? Maybe, but a cone of stun is invaluable on trash, especially casters.<br /><br />DPS Deathknight? Easy to ignore Blood Tap and Gorefiend's Grasp completely.<br /><br />Shaman they tried to get right, but instead they made all of 6 very bland, though that might change when they reveal their plans on reworking totems to be more interesting than just buff totems.<br /><br />Paladin and Priest...now there they actually did a good job of getting it right, let's make the nice abilities apply to spells that are tied to the spec you pick, that way you don't bring back the dreaded Omnidin or horribly overpower Priests.<br /><br />But Druids? Unless they're willing to have each talent have a different effect based on spec or current form, which is going to be hell to balance, they're just going to get shafted because their abilities are too broad.<br /><br /><br />One thing I don't exactly agree with though, displacer beast puts you in stealth, which screams you need to be in cat, so logically that talent needs to keep the force into cat form. Though I admit I'd love to see a stealth animation for a moonkin walking.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-5546857640541393122011-11-03T12:22:17.191-07:002011-11-03T12:22:17.191-07:00Don't get me wrong, darksend - Disentanglement...Don't get me wrong, darksend - Disentanglement is a killer, KILLER talent for bears. It's amazing! It's like barkskin but even more frequent! It's crazy good. It's probably way too good.<br /><br />But it doesn't do anything of great importance if you're a non-bear. Should a cat be excited to heal themselves every 30 seconds? Clearly not that big a deal except in PvP. <br /><br />And that's the problem. It's not that the talent is good or not, it's that the talent belongs in another tier (the healing tier) and it doesn't do enough for the other specs. A talent that can't work well for every spec in the same tier is a bad design. In the healing tier you'd force bears to choose between a big heal every 2 minutes, an AoE heal (if you did my design) or a smaller heal every 30 seconds - now THAT's a good choice. And since all the other specs are choosing that as well, even if they don't like healing they're at least giving up a healing talent for another healing talent.<br /><br />But this tier? It's crap.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-89136759414070475582011-11-03T01:16:01.683-07:002011-11-03T01:16:01.683-07:00First, congratz!
second, regarding tier 6 ... I c...First, congratz!<br /><br />second, regarding tier 6 ... I completely agree with how craptastic the first 2 talents are, I would rather walk around with no points spent in that tier than enable blizzard by taking one of those first 2 talents, but for tanking ... EVERYONE in my guild disagrees with me but I stand firm in my belief it will work ... but disentanglement is ABSOLUTELY AMAZING for tanking. You can say all you want about lag and mistiming it being to risky, but a 20% heal every 30 seconds is godly. We used to powershift all the time back in TBC with the potion/healthstone macro, this is no different.<br /><br />Why is no one else seeing the potential in this besides me?Darksend Mercenarehttps://www.blogger.com/profile/04390112227038637450noreply@blogger.com