tag:blogger.com,1999:blog-1872162580492321772.post5910296527367160903..comments2023-10-03T03:48:35.523-07:00Comments on ThinkTank: [Druid, Warrior] Upcoming changes in 3.1Kalonhttp://www.blogger.com/profile/05193899462301079034noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-1872162580492321772.post-27681339726781324062009-02-08T14:27:00.000-08:002009-02-08T14:27:00.000-08:00William,Here is the problem, Revenge Glyph and Her...William,<BR/><BR/>Here is the problem, Revenge Glyph and Heroic strike... what happens when you aren't tanking, no revenge glyph and now no rage.<BR/><BR/>Also, post some WWS of your heroic strike up time, if it is not 75% or better then we are behind druids and maul. Look at a ferals stats for how much trhe maul vs regular melee. It is simple better.<BR/><BR/>Kalon,<BR/><BR/>Karthis and I were tanking in guild today about the fact that the protection tree is single for both paladins and warriors, where as DKs are druids their melee dps and their tanking trees are the same. This is why they have to combine more talents and why warriors and pallys will always lag behind. Don't get me wrong, there is not an encounter that can not be tanked by warriors/pallys/dks/druids in the game, but when you have a warrior or prot pally in the raid. To me it feels like not using them as the primary tank then you have wasted a raid spot.<BR/><BR/>Some of the other things we discusses is shouts as very nice/amazing buffs, while I agree, prot are not spec'd into imp buffs as they just can't go that deep into a dps tree, and they last 2 minutes. So we have to waste a GCD in combat to refresh.<BR/><BR/>Eh, I am not trying to be down, just seeing if my logic is correct. I love the tanking crew I have now we are basically running 1 prot warrior 2 druids and 1 prot pally. This covers everything that is needed and gives us huge versatility.<BR/><BR/>Thanks for listening!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-38034980703688770632009-02-06T17:27:00.000-08:002009-02-06T17:27:00.000-08:00Since when are prot warriors lacking in rage in Wr...Since when are prot warriors lacking in rage in Wrath? <BR/><BR/>The Revenge glyph paired with the Heroic Strike glyph gives us so much extra rage if used correctly.<BR/><BR/>As for us not doing enough damage to compare with other tanks... this is a fact. And there is now nothing we do better than other classes due to the watering down of tank classes.<BR/><BR/>But prot warriors were left behind in the DPS department. And I'm fine with that.<BR/><BR/>Just make us the best tanks again. :DWilliam Lexnerhttps://www.blogger.com/profile/02613278983385219190noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-42225201128204810632009-02-06T14:08:00.000-08:002009-02-06T14:08:00.000-08:00I'm cautiously optiomistic in regards to the bear ...I'm cautiously optiomistic in regards to the bear changes. I love a mitigation system not copied from another class (always a Druid problem). I'm utterly unconcerned about spikiness - we're still fairly unspiky, and the difference should really not be terribly noticably to healers.<BR/><BR/>What I am very excited about with this is a very much improved magic damage mitigation ( it stands to reason that the shield will affect magic damage).<BR/><BR/>Throughout wrath, I've found a full mitigation set to be nearly never necessary ( on any tanks) and am quite happy I can continue to explore more interesting tanking gear without "which is better" being blatantly obvious.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-14587175732007198492009-02-06T12:15:00.000-08:002009-02-06T12:15:00.000-08:00Vakfaroosh, thanks for coming by.My raid leader (w...Vakfaroosh, thanks for coming by.<BR/><BR/>My raid leader (warrior) has similar views, and I can sympathize (and have mentioned as much in this blog, much to the consternation of other druids). Fact is, it's not fair that a bear and cat use almost the exact same gear and the same spec. It's not fair that a bear in threat gear has nearly the same tanking stats that warrior in tanking gear does.<BR/><BR/>Furthermore, it really causes problems when you have a druid who is only interested in tanking. If there's a single-tank fight and you have the option of having your druid or warrior doing DPS, it's abundantly clear what you should normally choose; the warrior isn't really an option compared to the druid in that case. <BR/><BR/>But I don't really know what to do about it.<BR/><BR/>The best solution I've seen is to buff prot damage so that it's competitive, at all levels. This really should happen at some point; warriors should not have to spec into pure damage builds to compete with other tanks, and warriors should have the option to be decent OTs or dps when needed. Give them threat on par with paladins, give them better rage generation (at least that's happening), and give them more damage production when not being hit.<BR/><BR/>To fix the other issue, they really need to violently separate cats and bears. This I don't like, because it's damn fun to be able to be a good tank and good DPS simultaneously, but I don't see any other option. Before, gear for bears was suboptimal in gems and enchants and stats compared to cat gear, so it couldn't be swapped. Now that it's all the same, there's got to be another division - and the only place they can is in the spec. The spec simply isn't constrained enough for cat and bear. You can still choose the best cat and bear talents and do fine with both (this is what I'm doing now). They need to have a 'I choose cat' talent like they do with bears that is exclusive to cats and gives no benefit to bears.<BR/><BR/>I kind of hope they don't - as I said, it's fun DPSing and tanking in the same spec - but I suspect they will. I hope they just buff all prot specs to do great damage instead.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-61385246766159392822009-02-06T05:32:00.000-08:002009-02-06T05:32:00.000-08:00Kalon, often reader of Karthis and Flyv, just star...Kalon, often reader of Karthis and Flyv, just started over here.<BR/><BR/>As a prot warrior I have huge issues with these changes and the extreme lack of changes to warriors.<BR/><BR/>Making druids stack more crit, and also more AP (because crit gear always has AP) is going to further seperate the cap in DPS between druids and the rest of the tanking classes.<BR/><BR/>Already since TBC I have dropped the need for prot plate (palis and warriors) in both the number of raids and the number in the guild. I myself LOVE to tank, but saw little to no need for prot warriors, there is not one buff that we do or one thing we excel at anymore, our dps is pitaful, our threat gen is falling further and further behind (our best threat spec is an arms mix (50/8/13). And we can't shift into zerker stance to suddenly due huge damage.<BR/><BR/>Blizzard talks about making all tanking classes interchangable and yet continues to go against what they say. If you have a paladin with Blessing of Sanc (even a holy pali) there is now no need to bring a prot pali or a prot warrior, as druids and DKs can not be not only your tank but amazing dps without missing a beat. On top of that, they bring the same or better buffs.<BR/><BR/>So far, I am glad I am fury because I now do not have a raid spot as prot.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-53167775426746724842009-02-05T18:01:00.000-08:002009-02-05T18:01:00.000-08:00Kosta, that's my feeling as well. We'll be likely ...Kosta, that's my feeling as well. We'll be likely worse on harder hitting mobs and better on lighter ones. End result will be about the same, but with a lot more balance. <BR/><BR/>Gejimayu, I think that even if charges do stack warriors and paladins will be better add tankers. Similarly, I think even with an armor nerf bears are going to be better big-hit takers. I think that's fine; what the problem is is that bears are just so much better at taking huge hits than other classes that it's not funny, and warriors/paladins are so much better than bears at dealing with adds that it's not funny. A balance is good here.<BR/><BR/>Mekias, I'm also very curious about the cat buff. My guildies are already getting upset with how much damage a tank is doing. Maybe if it was baked into a cat-only ability that bears don't want, but even that I don't see as a barrier; I have most of the 'cat only' abilities in my tanking spec and it doesn't slow me down a bit.<BR/><BR/>Karthis, I agree - it will absolutely make our incoming damage spikier. At the same time, bears have never had less spiky damage than they do now thanks to protector of the pack. Having it be a bit more spiky won't be horrible.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-90007671040493253902009-02-05T16:49:00.000-08:002009-02-05T16:49:00.000-08:00My biggest worry about the mechanics of the change...My biggest worry about the mechanics of the change is that this will increase the "spikyness" of our damage profiles. Up until now bears have always had very smooth incoming damage profiles, which was one of our relative strengths.Karthishttps://www.blogger.com/profile/12743302053128863699noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-81075361297440576802009-02-05T13:07:00.000-08:002009-02-05T13:07:00.000-08:00Armor on all bears right now is pretty high. They...Armor on all bears right now is pretty high. They probably looked ahead and saw that we'd eventually be hitting the armor cap again. <BR/><BR/>I'm worried about the armor nerf but it might be the best thing in the long-term. We also have control over crit & AP but not much control over our armor any more.<BR/><BR/>For multi-mob tanking, the shield will be up more but might not be used fully (although even trash hit for more than 1500). I seriously doubt it would stack in any way. That would be way OP.<BR/><BR/>An improvement in cat dps is not what I expected but they'll probably give it to us in some kind of cat-only talent that most bears won't be able to get.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-85803550404045742062009-02-05T12:49:00.000-08:002009-02-05T12:49:00.000-08:00At first glance I'm not very happy with this chang...At first glance I'm not very happy with this change as it is replacing some of our guaranteed mitigation with RNG mitigation. Hopefully the armor nerfs aren't too harsh.<BR/><BR/>As the other posters I'm very curious on how this ability will work on multiple mobs. If they don't allow the shield charges to stack warriors/pallies will still dominate on add tanking since they have a chance to block against each mob and a bear will at most be able to shield once every GCD.<BR/><BR/>One cool thing though is that the shield will function as a "block" for magical damage too.<BR/><BR/>If they do give swipe the ability to proc on each mob I can see opportunities to exploit. With bosses like Kel'thuzad and Noth an off-tank can bring the adds near enough so that a bear main tank can get in some extra swipe action and keep the shield up constantly.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-22064423926337454122009-02-05T12:06:00.000-08:002009-02-05T12:06:00.000-08:00Without seeing the actual numbers, it's hard to sa...Without seeing the actual numbers, it's hard to say. But, the changes seem like a wash at first glance to me. The mechanics seem to work pretty similar to a warrior/paladin block. I'm a little concerned about the "shield" concept though. If it works similar to a PW:S and the absorption does not grant rage, that could be a big problem. I always seem to have more rage problems in 5-mans when being healed by a Discipline Priest. We really should be able to gain rage off the damage absorbed by the PW:S.Kostamojenhttps://www.blogger.com/profile/04669192914012034434noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-24542788693162761502009-02-05T11:43:00.000-08:002009-02-05T11:43:00.000-08:00Felkan - that's very true. The average shield shou...Felkan - that's very true. The average shield should come up every 1 second or so. Not too shabby.<BR/><BR/>Icarius - I don't think they're going to nerf bear rage mechanics. I hope not. <BR/><BR/>Anon1 - yeah, it is very similar to a number of ideas floated about on how to give bears another scaling mechanism. It's a combination of using AP to give a static mitigation and creating some kind of shield. <BR/><BR/>Anon2 - that sounds exactly right to me as well. I'll talk about it more in another post.Kalonhttps://www.blogger.com/profile/05193899462301079034noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-78397174168140539762009-02-05T10:52:00.000-08:002009-02-05T10:52:00.000-08:00Warriors have a chance to block every attack right...Warriors have a chance to block every attack right?<BR/><BR/>Here's my thinking. <BR/><BR/>Since, this looks like the druid version of shield block, my best guess is that it will proc on every crit, but it will not stack the buff if you crit more than once with a bear swipe or glyphed maul.<BR/><BR/>It'll probably be up every GCD while aoe tanking, but because it won't stack, it'll only a mitigate a set amount and not scale that well with the number of mobs hitting us.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-78049868392851416862009-02-05T10:23:00.000-08:002009-02-05T10:23:00.000-08:00Seems pretty cool - scaling defensive abilities of...Seems pretty cool - scaling defensive abilities off our attack power - isnt that something we discussed on your site before now, when people said that bear gearing was boring, and there were no real upgrades to look forward to, stat-wise, compared to warriors? <BR/><BR/>Interestingly enough, some warriors are starting to feel outclassed by druids. I dont blame em, but hey, I'm also an arrogant brat :P Anyway, hopefully these changes - especially to rage generation - will help.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-68084473151689223572009-02-05T10:21:00.000-08:002009-02-05T10:21:00.000-08:00I do like this change as it adds back more weight ...I do like this change as it adds back more weight to agility which is nice.. now you get dodge crit and ap all scaling from agility.<BR/><BR/>I too was wondring immeaditely about swipe... im sure every bear knows how much swipe crits. Im always at a full rage bar when Im swiping from all the crits. I hope this doesnt mean that we will see nerfs to the crit chance of swipe or something to that effect.<BR/><BR/>from the wording I dont imagine this will stack on itself with multiple procs.. but if you are tanking mutiple mobs you can assume uptime a lot more often at the very least which would help with bears multimob mitigation.Icarushttps://www.blogger.com/profile/09806711234313437504noreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-28527553550883328212009-02-05T09:38:00.000-08:002009-02-05T09:38:00.000-08:00This means my bear lootrank.com scale (and pawn sc...This means my bear lootrank.com scale (and pawn scale) just got a bit more complicated.<BR/><BR/>crit<BR/>ap<BR/>str<BR/>agi<BR/>exp<BR/>hit<BR/>haste<BR/><BR/>Next they'll have my int affect my dodge ("Brilliant Avoidance")....lolAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1872162580492321772.post-54561001237979972962009-02-05T09:06:00.000-08:002009-02-05T09:06:00.000-08:00Not just swipe, as the same can be said for Savage...Not just swipe, as the same can be said for Savage Defense vs. Glyph'd Mauls.Anonymousnoreply@blogger.com